![]() They even go as far as to make fun of Final Fantasy XIII by having a character named Hope have you go on a quest to find him a new mother because a hero killed his first mom. The humor falls flat on its face and never even got a chuckle out of me maybe a smirk once. It’s fully voice acted and you can tell even the voice actors were bored. Drake is the goofy voice of reason, a the stereotypical black guy that likes to hit on women, the ditzy blonde woman that loves candy and the sexual deviant undead chick that craves human flesh. The story is-well, you can guess how the story is by reading the description of the characters. ![]() You can buy, find and acquire new weapons, armor, and accessories to equip, adding to your stats and attributes once again, very standard. The tree is not very complex, and you really don’t see that many benefits from adding points to certain skills. When leveling up, you gain points to spend in a skill tree. ![]() You even get experience for just attacking enemies. You gain experience points both individually, based on how made the kill, and as a party. Now you get to spend 2 turns moving your other party members to the actual battle while Drake is trying to handle a fight on his own. The battle begins and Drake is all by himself because he pulled too far away his party members. What ends up happening is Drake will pull ahead of your party members, and will run into an enemy. You hold down the left mouse button to walk. When not in combat, you are controlling Drake, while the AI controls your party members. The biggest problem with the combat is that when you run into an enemy, the battle begins. They sometimes allow you to hit multiple targets or buff your stats for a few turns. You can attack, defend and use mana consuming special abilities. The combat, like I stated above, is a grid-based strategy RPG. Going through a dungeon just to find a locked door and having to go all the way back to where I started is not my idea of fun, especially when the combat is as boring as it is in this game. I swear, I was on a multi-pattern quest that had me doing 5 things at once just to open a door. There are quests that lead you to other quests that you have to finish before completing the first quests. There has to be quests, right? Oh, yeah, there’s a ton of quests. So, the game is a strategy/dungeon crawling game. They have to compete against mercenaries, elves, and another guild full of ditzy women lead by an eccentric, egotistical “ladies man.” Yeah, it’s going to be one of THOSE games. Drake, along with a few other stereotypical party members, try to start up a guild in the underground. You play as Drake, an “emo” hero in a world that is covered in a deadly fog that forces its inhabitants underground. How well does it play? Well about as well as it delivers humor. This is true it does at least play like a strategy game. The game features a party of characters that you control and in turn-based fashion take on enemies on a gird until one of the two parties is left standing. Grotesque Tactics 2 is a tactical, grid-based, strategy RPG/dungeon crawler, or at least that’s what it claims to be. Then, there’s Grotesque Tactics 2: Dungeons and Doughnuts, a game that tries to be funny and fails big time. Then there are games that just try to be funny. There are some games out there that are funny.
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